Music Glossary: Audio Theory and Acoustics category

Standardized filters for SPL measurement approximating human sensitivity (A), mid-level (C), or flat (Z). more

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Conversion of acoustic energy to heat inside porous/viscoelastic materials; reduces reflections. more

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Opposition to acoustic flow; mismatch between media/surfaces causes reflection/transmission. more

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Undesired mirrored frequencies caused by sampling content above Nyquist; sounds like inharmonic tones. more

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Magnitude of pressure deviation from ambient; correlates to perceived loudness but not linearly. more

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Low-pass filter applied before A/D to remove content above Nyquist and prevent aliasing. more

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Axial involve one dimension; tangential two; oblique three—each with decreasing strength. more

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Psychoacoustic frequency scale dividing the spectrum into 24 critical bands. more

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Low-frequency absorber (porous, panel, or resonant) targeting modal peaks/nulls. more

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Headphone playback technique using HRTFs/ear-recordings to recreate 3D spatial cues. more

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Number of bits per sample determining quantization steps and theoretical dynamic range (6.02 dB/bit). more

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Peaked/notched response from summing a signal with a delayed version (reflections or dual mics). more

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Reverb created by convolving audio with a measured or synthesized impulse response. more

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Ratio between peak and RMS level; higher values indicate more transient material. more

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Frequency bandwidths of the auditory system where masking interactions are strongest; basis for Bark/ERB scales. more

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Distance where direct and reverberant sound fields are equal in level; beyond it, clarity drops. more

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Logarithmic unit expressing ratios of power or pressure. For pressure, dB ∝ 20·log10(P/P₀). more

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Mechanical separation to reduce structure-borne transmission (resilient channels, clips, isolation mounts). more

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Scattering of reflections over time/space to reduce coloration while maintaining liveliness. more

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Low-level noise intentionally added before bit-depth reduction to decorrelate quantization errors. more

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Difference between the noise floor and maximum level (noise-limited or headroom-limited). more

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First discrete bounces arriving after the direct sound; dominate apparent source width and clarity. more

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Phon/sone curves mapping SPL needed at different frequencies for equal perceived loudness (Fletcher–Munson/ISO 226). more

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Equivalent Rectangular Bandwidth model describing auditory filter widths across frequency. more

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Modified RT60 formula better matching rooms with higher absorption. more

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Unintended sound transmission routes (structure, vents, gaps) bypassing main partitions. more

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Floor system isolated by elastomeric mounts or layers to limit structure-borne noise. more

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